Fixes from First Playtests
Finally, some other people got to get their hands on The Big Below.
Of course, bugs were found immediately! Most embarrassing was a crash during the game-over screen, due to a change of music file locations when I packaged up the game. Oops!
Additionally, chests gave infinite rewards! That is no longer the case.
I also removed the potential for funny business in the boss room. The player is now locked in once they pass the threshold. That may be overdoing it, but it makes the setup a lot easier.
And just a couple of new features-- Bombs can be flung from afar to trigger switches! There may be a use or two for this in the game right now...
As well as a new set of grass sprites. Some nice hanging vines, that I hope will break up the monotony of the the simple tileset a bit.
Please leave a comment if you enjoyed the game, or if you find any bugs :)
Thanks!
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The Big Below
Explore the twisting tunnels and crypts down below as a little gnome.
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- Save Point AddedSep 18, 2023
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